What is Euphoria Patches?
Euphoria Patches is an add-on for Complementary Shaders, developed by SpacEagle17. It aims to extend Complementary with more optional handcrafted features and settings.
Please don't report any issues encountered using this add-on to EminGT.
How to Install Euphoria Patches?
Click Here to go to the Instructions Page
When does Euphoria Patches update?
Euphoria Patches Updates Immediately after a new Complementary Version is out. This includes dev versions. Euphoria Patches dev versions are available on Ko-Fi or Patreon!
After Installing where are the new settings?
After everything was installed correctly, the new Euphoria Patches shaderpack will appear in the shaderpacks list. The Euphoria Options can be accessed in the shader pakck settings.
What to do if Euphoria Patches doesn't show up?
- Check the latest.log file inside
.minecraft → logs → latest.log.
You will find helpful Information about possible issues that may have occurred. - Make sure that you have the latest version of Euphoria Patches and Complementary Shaders installed. Check on Modrinth.
- Join the Discord Server for support.
Where can I find shader settings?
Settings files can be found on my Discord Server in the shader-setting channel.
Contact
Click Here to go to the Contact Page
Why does Euphoria Patches need a mod?
Complementary's license does not allow me to publish Euphoria Patches directly as it does not have a "noticeably differen[ce] from the Original Pack in multiple common gameplay scenarios that must include daytime overworld visuals, regardless of the setting or variable changes in the Modified Pack and/or the Original Pack". I simply add onto Complementary, this would not qualify as a viable edit. A mutual agreement with Emin was made to distribute Euphoria Patches through a patcher where none of Emin's code gets distributed (and by that not breaking the license) and the user has to have Complementary Shaders installed in order to get the add-on. All parties profit from this method.
Contribute
Add Modded Blocks or Translation Files to Euphoria Patches!
Euphoria Patches Settings
All Euphoria options are disabled by default and the user can decide what to enable. Under the Popular Settings category, one can find the most popular Euphoria Patches features. Countless other settings exist and more get added with each update, have fun tinkering around!
Credits
The credits related to the shaderpack and everything around it can be found on to the Credits Page
How to support Euphoria Patches
You can support Euphoria Patches by being curious about new updates and sharing it with people, but you can also directly support SpacEagle17 on Patreon or Ko-Fi.
Mod Support
- Euphoria Patches adds support to MANY blocks
(over 27k modded blocks in total)
, entities and items though the properties files thanks to the community. Check the supportedMods.md file or the Properties Repo - Euphoria Patches aims to better support modded blocks than regular Complementary by having default modded block support (check block.properties). Light Source Detection with automatic applied emission. Foliage model detection with automatically applied SSS.
- Better modded end handling, the ender beams and fog will correctly change to the intended fog color in non vanilla biomes in the end
License notice:
Most of the code in this project is subject to the Complementary License Agreement by EminGT (check License file) and is therefore NOT allowed to be redistributed.
Best Shader Loader
Euphoria Patches and also Complementary Shaders use iris-exclusive features which don't work on optifine. For the optimal experience, Iris is recommended on Fabric and Neoforge. On Forge Oculus is for now recommended as it seems to support most iris-exclusive features.
Iris Exclusive Features
- Things marked with (EP) are from Euphoria Patches
- Advanced Colored Lighting and all features related to it: Connected Glass, Colored Light Fog, Portal Edge Effect, Puddle Voxelation, Better waving nether vines and sugar cane (EP), Lava Edge Effect (EP)
- Player Shadow Setting
- Item and entity ipbr, such as glowing armor trims or light sources in the hand being emissive or iron golems being reflective
- No rain above clouds (EP) working with vanilla clouds if the cloud height was changed with a mod
- End Crystal Vortex and Dragon Healing Beam
- Epic Thunderstorm (EP) works better - does generate from the lightning bolt and no false positives
- Better modded SSBL (EP) support - light sources are automatically emissive depending on their light level and also work correctly if hand mode is switched to right handed
- Better working Bedrock Noise (EP) setting
- More accurate position data
- More accurate handheld lighting, works correctly in third person
- Distant Horizons Support
- Emissive fire on Entities
- End Portal Rays (EP)
- Third Person interactive foliage (EP) and third person soul sand eyes (EP)